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Interactive Keyboard Creature



Semester: Fall 2023

Tools used: Unity Engine, VTubing software, EVMC4U, C#, Blender

Description:

This project was challenging, but worth it! People went behind the webcam and took turns playing the virtual piano. Like the other motion capture projects, it uses EVMC4U to send real time motion capture data from the VTuber software to Unity. EVMC4U allows for the use of .vrm models in Unity, which can recieve this data and move accordingly. Attaching colliders to various parts of the .vrm allows animations and sounds to be triggered when they touch Unity objects.

Aesthetically, I was going for an early cgi vibe, which I was really into for a while. One artist in that area that I really liked was Osamu Sato, the developer of the cult classic LSD Dream Emulator.